Posts Tagged ‘indie’
Friday, August 7th, 2009
It’s been a little over two weeks since XBL Indie Games had its prices changed – Microsoft is dropping the old pricing for what was formerly called Xbox Live Community Games on the Xbox 360. The hobbyist/amateur-based peer-reviewed publishing system for the Xbox 360 included choices for developers to price their games at 800 Microsoft Points ($10), 400 MSP ($5), and 200 MSP ($2.50) for a tiered
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Xbox Live Indie Games
Tags: 360-included, Community Games, Games, games-at-800, indie, indie-games-, little-over, Microsoft, old-pricing, price-their, prices-changed, two-weeks, Xbox
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Tuesday, August 4th, 2009
[In this in-depth Gamasutra analysis, veteran game developer Jeff Ward crunches the numbers to craft a sobering look at the realities of independent game development business models.] I’m looking at releasing an Xbox Live Indie Game in the next few months. Recently, along with colleague Darius Kazemi, I started doing a little bit of math about indie game numbers, and it’s gotten me wondering
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Analysis: Is There Money To Be Made In Indie Games? (Gamasutra)
Tags: because-while, been-jazzed, Hard Drive, indie, indie-game, realities, started-doing, terribly-quiet, terribly-slow, the-6-plus, the-realities
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Saturday, July 25th, 2009
Alongside Microsoft’s ongoing transition of Xbox Live Community games into Xbox Live Indie Games, there’s a new pricing structure for titles on the service that will see some games priced as low as $1. The company’s dropping the old pricing, which included choices for hobbyist developers to price their games at 800 Microsoft Points ($10), 400 MSP ($5), and 200 MSP ($2.50) for a tiered system
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Xbox Live Indie Games Launches New Pricing Structure (Gamasutra)
Tags: a-new-pricing, a-tiered-system, dropping-the, Games, indie, indie-games-, Microsoft, new-pricing, price-their, structure-for, the-service, tiered-system, which-included
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Monday, July 6th, 2009
You may not have heard much about the indie game, Fez, but you will, soon. It expands on games like Super Paper Mario and Echochrome by letting a 2D character explore a 3D world, and it’s coming to Xbox Live Arcade early next year.
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Fez XBLA Bound (IGN Xbox Live)
Tags: Arcade, but-you, indie, last-week-, much-about, polytron, super-paper, the-indie
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Tuesday, June 9th, 2009
Been holding out hope that ACE Team’s first-person brawler Zeno Clash would make the jump to consoles? According to studio co-founder Carlos Bordeu, the indie-developed PC game could be making an appearance on Xbox Live Arcade — eventually, anyway
Excerpt from:
Zeno Clash Shooting for Xbox Live Arcade (1up.com)
Tags: been-having, clash, console-version, holding-out, indie, potential, recently-spoke, the-jump
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